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Welcome to the Carbon Coast!

The Carbon Coast is my campaign concept that I've been working on for about three years, although my love of all things post-apocalyptic goes back several decades to when I lived within the primary strike zones of both Norfolk, VA and Washington, DC. Gamma World was always an attractive escape into fantasy when reality kept telling me that I was minutes from annihilation at any instant.

The main NPC (okay, the only NPC) I've devised is Uncle Bayou, an intelligent humanoid alligator. While not directly based on Louis from The Princess and the Frog, that character is a useful reference. He runs an oil refinery/ water treatment plant/ wildlife rescue mission/ bazaar/ whatever else I need somewhere along what was once the Gulf Coast of Louisiana, Mississippi,
Alabama and a bit of Florida. As society collapsed, offshore oil drilling operations were attacked or abandoned, leading to massive spills affecting the Gulf Coast, which was already altered by a fifty foot rise in sea level. The oil still flows uncontrolled from those wells, giving the location of my campaign its title. Fuel is the major economic driver, a source of conflict, and even a form of currency to those trying to survive on the polluted shores of the Gulf of Mexico. I haven't yet decided how bleak life is for the player characters, and this potentially plentiful resource could justify a fairly stable region.

Speaking of player characters, I will be using the Gamma World rules based on the D&D 4e chassis, While this version of Gamma World did not get the greatest support from WOTC, I find the character generation and advancement wonderfully uncomplicated. The official WOTC character generator has vanished into the ether, but several other character generators remain, written by talented and enthusiastic fans. This one creates first level characters only, but uses an image of the original character sheet to present the information. This version gives players the chance to build higher level characters, and also shows how the various abilities are calculated. Finally, this beta test page works fairly well and prints out a concise character sheet with lots of room for additional information. (Fair warning: any character with the "Yeti" origin might find that identifier unceremoniously renamed "Skunk Ape" to keep with the regional flavor.)

So with this brief glimpse into life on the Carbon Coast, I hope you all find your stay pleasant. Mind the mosquitoes!

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